Sprite Sheet Cutter
Split a sprite sheet into individual PNG tiles by specifying the grid size. Each tile is rendered separately with its row/column index and is independently downloadable. Perfect for game engines, animation pipelines, and asset extraction.
Features
- Set columns × rows; tile size auto-calculated
- Preview every tile in a grid
- Per-tile PNG download with descriptive filenames
- 100% local processing
Use cases
- Extract sprites for game engines (Unity, Godot, Phaser)
- Animation frame extraction
- Tile-based map asset splitting
- Icon set extraction
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