A spinning model, in three clicks
A still render tells people what a model looks like from one angle. A turntable tells them what it is. It is the single most effective preview format for a 3D asset — which is why every marketplace, print shop and portfolio uses one — and until now making one meant a Blender scene, a camera path and a render queue.
Drop in a GLB, GLTF, OBJ, STL, PLY, FBX, DAE, 3MF or USDZ file, press Generate, and get back a looping animation.
GIF, WebM or MP4
- GIF — plays everywhere, embeds in a README or a Slack message, supports a transparent background, but is limited to 256 colours per frame and produces the largest files.
- WebM — VP9 video. Dramatically smaller than a GIF at the same quality, ideal for a product page.
- MP4 — H.264 video. The safe choice for social media, presentations and messaging apps.
WebM and MP4 are encoded with the browser's built-in WebCodecs engine. Not every browser ships it; if yours does not, the tool detects that before it starts, encodes a GIF instead and tells you why, rather than failing halfway through.
The controls that matter
Frame count decides smoothness. 48 frames means one frame every 7.5°, which is smooth for most objects; 90 frames is silky; 24 frames has a pleasant stop-motion feel and encodes in half the time.
Frames per second decides speed, independently of smoothness. The same 48 frames at 24 fps is a two-second loop and at 12 fps a four-second one.
Rotation axis is normally Y — the vertical spin of a classic turntable. X tumbles the model forwards, Z rolls it like a wheel; both are useful for showing the underside of a print.
Direction flips the spin between clockwise and counter-clockwise.
Backdrop offers a studio gradient, a solid colour, or true transparency on the GIF path.
Why it takes a moment
Every frame is a full off-screen render that has to be read back out of the GPU, decoded and colour-processed. A 60-frame 1080p animation is real work — expect tens of seconds — and the progress bar counts actual frames, not a fake percentage. Smaller resolutions and lower frame counts are proportionally faster, so start there and scale up once you like the framing.
Privacy
The model never leaves your machine. Parsing, rendering and encoding all happen locally.
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