Editing a sliced file without re-slicing
Sometimes the slicer is not where the change belongs. You want this one print ten degrees hotter, or a filament change at layer 84, or every feed rate slowed to 70% because the part is on a wobbly bracket. Re-slicing means re-checking every setting; this tool changes the four lines that matter and leaves the other forty thousand exactly as they were.
What it can change
- First-layer temperature. Rewrites the
M104/M109in effect during layer 0 and inserts a command at the layer-1 boundary that puts the original value back, so only the first layer is hotter. - Speeds. Rewrites every
Fword, with separate multipliers for printing and travel moves and an optional ceiling in mm/min. - Temperatures. Set or scale hotend and bed temperature globally or from a chosen layer onward.
- Fan. Set a speed from a layer, force it to full, or disable it everywhere.
- Filament change.
M600(or your own block) inserted exactly at a layer boundary. - Arbitrary G-code at a layer boundary, before or after the layer change.
- Find and replace over the raw text, plain or regular expression, with a match count.
Nothing happens until you say so
Every operation shows a dry run first: how many lines match, which lines, and the text before and after. Only when you press download is a file produced.
Byte-level care
The file is edited as text, not re-generated from a model. Embedded thumbnails, the slicer's configuration footer, ;TYPE: annotations and custom start and end scripts all survive untouched. Line endings are preserved, so a CRLF file stays CRLF, and an operation that matches nothing leaves the file byte-for-byte identical.
What it does not do
It does not recalculate extrusion: slowing a move does not change how much plastic comes out of it. It does not check the result against a machine. Edited G-code is still G-code your printer will run without asking questions — read the preview, and watch the first minutes of the print.
Everything runs in your browser. The file never leaves your computer.
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